academic and marching music
I am very grateful to have spent most of my educational years surrounded by music. I spent my high school and college years participating in the marching arts which eventually led me into persuing a music composition degree. Most of what I compose is intended for traditional marching and concert band instruments, but I don't always follow traditional compositional norms. I took a liking to minimalist and post-tonal composition techniques and I try to include them even when working on tonal music. It's been a long time since I've worked on originals, but I'll get there soon.
My score-composed music lives on my
Musescore page.
video game music
My original goal as a composer was to create music for video games.
My
senior project in college was based on a loose idea for an exploration-heavy, time-travel game centered around vampires in the American South. I've also produced music for some
indie game projects, although none of those projects were ever completed.
This project led me into the rabbit hole of retro console composition. While I have not yet learned how to compose through a tracker, I've worked on projects that are theoretically feasible to reproduce on original retro hardware.
Game Boy and NES hardware is definitely my favorite, but I am also deeply interested in the
Sega Genesis soundchip.
personal projects
While I love through-composed, academic-style music, I've always struggled to balance it with the popular music I love. I've been playing with a local group called Mudfish Collective and trying to write lyrics for music in the emo/hardcore vein. I'm very inspired by pretty much the entire hardcore umbrella, but anything drum-heavy gets me going. My long list of future personal projects includes hardcore, folk punk, breakbeat/jungle, rally house, experimental jazz, and trip hop. Eventually, those will be posted to my Bandcamp.
listening